Bandit Factions & Hideouts
November 21, 2025
Profiles of bandit types and clearing hideouts efficiently.
Not all bandits are created equal. Knowing the difference between a Looter and a Sea Raider is the difference between easy XP and a wiped party.
Bandit Factions Overview
1. Looters
Region: Everywhere.
Threat: Very Low. Armed with stones and pitchforks.
Loot: Ragged clothes, grain.
Use: Perfect for training Tier 1 recruits.
2. Sea Raiders
Region: Northern Coast (Sturgia) and Western Coast (Vlandia).
Threat: High. They have shields, throwing axes, and mail armor.
Loot: Best in game. Chainmail, nordic helms, round shields.
Hideout: Coastal caves (Sea Raider Landing).
3. Forest Bandits
Region: Battania (Forests).
Threat: Very High (Ranged). They mass longbows.
Loot: Furs, wood, potentially Noble Longbows (rare).
Hideout: Deep forest camps.
Counter: Bring shields! Do not charge them with unshielded recruits.
4. Mountain Bandits
Region: Vlandia and Western Empire mountains.
Threat: Medium. Mixed cavalry and skirmishers.
Loot: Spears, maces, light armor.
5. Desert Bandits
Region: Aserai (Desert).
Threat: Medium/High. Fast cavalry and javelins.
Loot: Desert horses, javelins.
6. Steppe Bandits
Region: Khuzait (Steppe).
Threat: High. Horse archers.
Loot: Steppe horses, arrows.
Counter: They are fast; catch them in corners or use ranged units.
Clearing Strategies
Vs Sea Raiders: Shield wall. Let them throw their axes at your shields before engaging.
Vs Forest Bandits: Shield wall or loose formation if you have superior archers.
Vs Steppe Bandits: Bring cavalry or accurate archers.
For more on turning these fights into cash, see Bandit Hunting for Profit.