Kingdom Management
November 21, 2025
Ruling Calradia: Policies, Diplomacy, and Armies.
Kingdom Management in Bannerlord
Ruling a kingdom is the ultimate test in Mount & Blade II: Bannerlord. It shifts the gameplay from personal combat to grand strategy, diplomacy, and logistics.
Founding & Legitimacy
You can start a kingdom in two ways:
The Dragon Banner: Complete the main quest (Neretzes' Folly).
Sandbox: Reach Clan Tier 4, be independent, own a fief, and appoint a governor to declare your new kingdom.
Once founded, you are the King (or Queen). You now have the power to declare war, pass laws, and recruit other clans.
For a step-by-step guide, see Starting Your Own Kingdom.
The Currency of Kings: Influence
Influence is the fuel of your kingdom. You need it to:
Call armies.
Vote on policies.
Overrule council decisions.
Expel clans.
How to get it:
Battles: Winning large battles gives massive influence.
Buildings: The 'Forum' project in towns generates daily influence.
Policies: Laws like Sacred Majesty generate influence for the ruler daily.
Check Gaining Influence for farming tips.
Policies for Stability
Policies shape your kingdom's strengths. As a ruler, you should prioritize policies that consolidate your power and loyalty.
Must-Have Policies:
Sacred Majesty: Ruler clan gains +3 Influence/day.
Forgiveness of Debts: Increases settlement loyalty (crucial for preventing rebellions).
Tribunes of the People: Reduces tax income slightly but increases loyalty.
See the full Policies & Laws list.
Diplomacy & War Strategy
You cannot fight the whole world alone. Diplomacy is about managing who you fight and when.
Tributes: If you are losing a war, you may have to pay tribute to make peace. If you are winning, they pay you. Be careful—paying too much tribute can bankrupt your clans.
Recruiting Vassals: You need other clans to defend your lands. finding the heads of other clans and persuading them (Charm check) to join you is essential. It often costs a lot of gold (300k - 1m denars).
Visit Executions & Diplomacy for the darker side of politics.
Managing Armies
As King, you can call other parties to your army using Influence.
Cohesion: Armies fall apart over time. You must spend Influence to boost cohesion.
Food: Ensure your army has enough food, or they will desert and die.
Learn about army logistics in Clan Management and Settlement Management.