Weapon Types Explained

November 21, 2025

Pros/cons of swords, axes, polearms, bows, crossbows, and thrown weapons.

Weapon Clash

Weapon Types Explained

Understanding weapon mechanics is the first step to conquering Calradia. It's not just about the damage number; it's about how that damage is delivered.

Damage Types

  • Cut: Excellent against unarmored targets but struggles against heavy mail/plate. (e.g., Swords, Axes).

  • Pierce: Penetrates armor effectively. (e.g., Spears, Arrows, some Swords).

  • Blunt: Ignores armor to a degree and can knock down enemies. Most importantly, blunt damage knocks enemies unconscious instead of killing them, allowing you to take prisoners. (e.g., Maces, Hammers).

Reach and Speed

Every weapon has a "Sweet Spot".

  • Short Weapons (Maces, Daggers): Fast swing speed, great for face-hugging in sieges.

  • Long Weapons (Glaives, 2H Axes): Slower, but huge reach. You must hit with the blade, not the handle (handle hits do minuscule damage).

See Combat Mechanics Guide for hitbox details.

Weapon Classes

One-Handed

Fast and allows a shield. The bread and butter of Best Infantry Units.

  • Best Faction: Empire (Spatha).

Two-Handed

High risk, high damage. Can break shields.

Polearms

Spears stop cavalry charges. Swinging polearms (Glaives) are devastating from horseback.

  • Best Faction: Khuzait (Glaive).

Ranged

  • Bows: Fast fire rate.

  • Crossbows: High damage, slow reload.

  • Throwing: Short range, massive shield damage.

Light Weapons

Crafted vs. Bought

Why craft? Because Equipment, Crafting, and Smithing allows you to maximize stats. A Masterwork crafted sword can have faster swing speed and higher cut damage than anything you find in a shop.

Heavy Weapons

Conclusion

Don't just look at the price tag. Consider the damage type, reach, and speed. A fast mace might be better than a legendary sword if you're fighting heavily armored knights.